HOME
ABOUT
TELEVISION GUIDE
THE INDUSTRY
WEBSERIES REVIEWS
FACEBOOK
RSS FEED
TWITTER
CONTACT

 

An Interview with Producers Felicia Day and Justin Kownacki

The television industry is changing, and the current strike by the Writers Guild of America reflects those changes. The primary issues are different than the last walk-out in 1988, which revolved around residuals from hour-long shows, as the 2007 version is not about payment for traditional television but rather compensation for shows downloaded from, as well as video produced exclusively for, the Internet. The outcome of this strike will also have ripple effects far removed from the members of the Writers Guild or even the Alliance of Motion Picture and Television Producers, the writers’ adversary, as independent online producers both within and far distant from Hollywood will likewise be affected.

Felicia Day and Justin Kownacki are two such online entrepreneurs, as they each currently produce their own webseries, namely
The Guild and Something to Be Desired (STBD). They also represent the extreme spectrum of independent Internet production: Day is a Los Angeles-based actress and member of the Screen Actors Guild whose credentials include Buffy the Vampire Slayer and Monk. Kownacki, on the other hand, is a film school graduate and New Media consultant residing in Pittsburgh. Despite these insider/outsider and geographical disparages, both were driven to the World of the Web for the same fundamental reason—they had a story to tell.

When the television networks passed on a pilot written by Day about a group of online gamers, she filmed it herself and posted it on the likes of YouTube (The Guild). Kownacki, meanwhile, turned a script he wroterevolving around a group of twentysomethings working at a fictitious Pittsburgh radio stationinto smaller slices and posted them on the Internet instead of making a short film (STBD). Although on opposite ends of the country, they each now find themselves following the writers strike with a potential stake in the outcome, as well as “rooting” for the same side (the WGA) in the ongoing labor dispute.

“I believe that online video needs to evolve to satisfy a hunger for more professional productions,” offers Day. “Who better to provide that than people whose livelihood is to make entertainment? In order to stand out from the flood of choices in the online video realm, Internet sites are going to have to develop content that is more polished, and better acted and written. That is going to come from the people who are already good at doing their jobs: union professionals.”

Kownacki, meanwhile, has a more cautious viewpoint: “As with any union-vs.-non-union issue, there will be pros and cons on both sides. In general, yes, what’s good for the WGA would be good for the long-term health of web content in general—because, if nothing else, a favorable agreement will force studios to admit that there is value in web content, and would therefore make it easier for web content producers to be taken seriously/obtain potential production funding.

“The potential downside,” he continues, “is that any legalities borne from this agreement could make the creation of new web content more difficult due to additional hoops to jump through for independent producers. However, as Hollywood has seen independent films live healthily in their shadow for years, so too will web content proliferate regardless of legal hurdles—especially because of the increasingly democratized methods of distribution that allow the ingenious to outwit the behemoths of Traditional Distribution.”

In recent months the industry has already witnessed an example of such “outwitting” in the form of another original webseries, quarterlife, created and produced by television veterans Marshall Herskovitz and Edward Zwick (thirtysomething, My So Called Life). The series was launched with much fanfare and publicity (the fact that the writers strike, with its central issues of web-produced content, began at approximately the same time only fueled such flames) as media outlets who had never acknowledged a webseries before suddenly reported on this “innovative” storytelling device.

But although quarterlife helped garner attention to the webseries concept, both Day and Kownacki did not share in the hoopla the series attracted. “Personally, I hate to see those slick productions take the limelight from the real Internet pioneers,” says Day, while Kownacki adds, “It’s hard for me to develop an opinion about quarterlife because I look at it from an ‘insider’s outsider’ point of view—meaning, I’ve been working with web media for so long, I’m always amused when someone new arrives at the party with ‘all the answers.’”

In many ways quarterlife was more a well-placed shot at those “behemoths of Traditional Distribution,” to use Kownacki’s phrase, than a venture into a new realm of storytelling production. On November 7, 2007, the Los Angeles Times ran an op/ed piece written by Herskovitz decrying the current monopoly that media giants are exerting over the television industry. In Herskovitz’s view, it began in 1995 with the repeal of the long-standing “finsyn” (short for “financial interest and syndication”) rules which had prevented television networks from owning the programs they broadcasted. The aftereffects resulted in independent production companies fading into obscurity and an unprecedented level of network involvement in all creative aspects of a series.

“Zwick and I have joined (the) migration to the Internet,” Herskovitz went on to write, referring to quarterlife. “To be sure, there’s every possibility this series will end up on television after it’s established on the Internet, but only if we still own it and control it creatively, which would make it unique in today’s landscape.”

The fact that Herskovitz and Zwick have since reached an agreement with NBC to air quarterlife raises speculation that their true intentions were to produce a traditional television series, sans network interference, from the very start, as well as prove that there was still room for independents in an increasingly consolidated Hollywood. Regardless of such ulterior motives, however, the publicity surrounding quarterlife is still seen by both Day and Kownacki as beneficial for the webseries medium in general. “The success of web content created by the studios, or by people with insider connections,” contends Kownacki, “can have a positive impact on actual independent producers (like myself), because it will force traditional media’s eyes to cover the web as a legitimate news source.”

“Have you seen how much press quarterlife has gotten in mainstream media?” Day adds. “They had massive PR people involved in that, I’m sure. Getting newspapers and other traditional media to look at the ‘new frontier’ is hard, but when they find that readers are interested in online content, they will explore more of it in their articles. Then it will trickle down to us indie people hopefully as more people venture onto the web for entertainment.”

Although no one is currently making any real money off of Internet video, the general belief is that at some point somebody will indeed figure out a way to do so. Even the WGA argues as much, and are simply trying to establish their percentage of that revenue now so as not to be locked out in the future. Both Day and Kownacki are likewise optimistic in regards to online video content emerging as a revenue-generator, although both believe that some fundamental social and technological changes need to occur first.

“I think there will be a complete merging of TV and online in the next 5-10 years,” Day says. “Call me crazy, but there’s a tipping point for all this. Remember when we bought CDs and listened to music that way? Five years can make a huge difference in technology. A lot of people I know torrent TV illegally now anyway, and with stuff like Hulu out there, how can it not merge? And where the eyes are, there will be ads, and ads equal dollars.”

Kownacki has a similar viewpoint, although he takes it a few steps further. “The eventuality of web video becoming a profitable venture in and of itself is inevitable,” he states. “Saying it’s impossible is like claiming no one will ever want to pay money for video content—it’s simply untrue, as film and TV prove daily.” He goes on to list three key elements that will facilitate that eventuality: the continued consolidation of delivery mediums (television, computers and cell phones); web aggregators making it easier for viewers to
find quality video content; and online creators producing webseries more suitable for the masses. “The shows we’re naturally predisposed to creating now,” Kownacki explains, “are not necessarily the shows that will bring in the mainstream audiences that are necessary to monetize the medium broadly, which then allows for the sponsorship of niche-driven content as a value-added proposition.”

As for the future, both Day and Kownacki agree that webseries production will continue to expand as audience-levels rise and more independent creators take the online plunge. “I think there will be an increasing tolerance for longer web shows,” Day says, “and a growth in more professionally-made content, but the great thing about the Internet is that there’s room for filmmakers from all walks of life to get their stuff seen on the Internet. After all, everything is just one URL away.”

“I’m continually shocked that more people don’t realize they can create their own ongoing ‘TV show’ online for minimal budgets,” Kownacki muses. “Of course, having done it for five years now, I realize it's a lot more difficult than it might initially seem—which is why STBD remains something of an island unto itself.” He then adds, “But probably not for long...”

From East Coast to West, and everywhere in between, the purveyors of independent online video no doubt agree with such an assessment as well.

Anthony Letizia (December 24, 2007)

 

MORE ARTICLES ON THE INDUSTRY

FOLLOW ALTERNA-TV.COM: FACEBOOK - TWITTER - RSS FEED

 

 

ALTERNA-TV.COM ARTICLES OF INTEREST:

The Wisdom of Felicia Day: In Her Own Words A collection of insights into the webseries medium taken from numerous interviews given by Felicia Day, the creator of The Guild and Dragon Age: Redemption (October 17, 2011).

The Promise and Potential of the Webseries Medium Observations on the potential of the webseries and how a number of quality productions showcase the promise of the medium’s future (January 24, 2011).

The Webseries and the Lost Art of TV Theme Songs While current television shows no longer have catchy theme songs like the classics of the past, a number of quality webseries have filled the void in recent years (January 3, 2011).

The Wisdom of Comic Guru Scott McCloud and the Webseries Writer Scott McCloud’s book Reinventing Comics offers advice for practitioners of the webseries just as much as it does for those of webcomics (November 8, 2010).

How to Tell Your Story Digitally: PodCamp Pittsburgh 5 Chris Whitlatch, manager of marketing and communications for the Pittsburgh Foundation, discusses the art of storytelling as part of PodCamp Pittsburgh 5 (September 24, 2010).

 

HOME - ABOUT - DIRECTORY - LINKS

ALWAYS SUNNY - BIG BANG THEORY - BUFFYVERSE - CASTLE

DEXTER - DOLLHOUSE - DR. HORRIBLE - FALLING SKIES - FIREFLY

FRINGE - THE GUILD - JUSTIFIED - THE KILLING - LEVERAGE - LOST

MAD MEN - MERCURY MEN - THE OFFICE - RUBICON - WHITE COLLAR

TELEVISION REVIEWS - THE INDUSTRY - WEBSERIES REVIEWS

FACEBOOK - RSS FEED - TWITTER - CONTACT

All materials copyright © 2007-2011 by alterna-tv.com

Free Sweepstake Casinos